![]() |
![]() |
#1 (post thread) |
The Megami Tensei Thread
![]() http://www.rpgamer.com/news/Q4-2015/100515d.html It seems to be a side story (set during the main game) staring Akira. Yes, I had to look up who that was too. Based on that one image it looks like they've possibly redone some of the demon artwork in one consistent style, which would be great if true, but then again they did the same thing with the SMTIV cover art and it didn't reflect the game at all. Drav fucked around with this message on 2015/10/06 at 11:07:18. |
|
offline |
![]() |
#2 (post thread) |
Eh.
It seems odd to come out with a side story this long after the original came out. That feels really lazy. The SMT series is one of my favourites, but I'm not going to pay for such an incremental upgrade. It's going to have to have a hell of a lot of additional content for me to bother with this, especially after it took so long for the IV to even come out here in Europe. Luth fucked around with this message on 2015/10/07 at 01:11:04. |
|
offline |
![]() |
#4 (post thread) |
2.5 years for a glorified level pack would indeed be embarrassing, but I'm not sure that's what this is. I suspect Atlus made another game in IV's universe because they're all about brand recognition now days, and SMT IV was (for better or worse) the best selling SMT game. Personally I was hoping for a remake of the original SMT in IV's engine, but I'll be more than happy to play this if it's IV with better characters and art design. Atlus will probably never make another game as good as Nocturne but IV was the only JRPG I've liked enough to finish in years.
Drav fucked around with this message on 2015/10/06 at 13:17:33. |
|
offline |
![]() |
#5 (post thread) |
http://gematsu.com/2015/10/shin-mega...racter-details
Sounds like it's a sequel based on the neutral ending of IV. |
|
offline |
![]() |
#6 (post thread) |
Yeah, Nocturne is still probably my favourite RPG of all time. Such a brilliantly crafted experience.
IV was great, but a bit too bloated for my liking. I'll remain cautiously optimistic for now. Though if the last game is anything to go by, we'll be waiting another two years before we ever get the chance to play it... |
|
offline |
![]() |
#10 (post thread) |
Scan translations. Some of the interview questions are hilarious. "SMT4F has been praised as having an ‘awesome story’". By who? Atlus?
|
|
offline |
![]() |
#14 (post thread) |
No, "primitive and confusing" describes the first game pretty well, although I think it's still worth playing for the atmosphere. Nocturne was the first genuinely great Megami Tensei game.
|
|
offline |
![]() |
Fidel Castro (2015/12/07)
|
![]() |
#15 (post thread) |
That trailer does not give me high hopes for the game. I'm sure the core experience will still be great, but the art style is so far removed from Shin Megami Tensei they might as well call it Persona.
|
|
offline |
![]() |
Fidel Castro (2016/05/10)
|
![]() |
#16 (post thread) |
I have a feeling that Nintendo decided they'd rather just have their own Persona game early in production and scrapped whatever this game was originally going to be. I like Persona well enough and wasn't really sold on the whole crossover thing anyway, but this could not possibly be less relevant to either Fire Emblem or SMT.
|
|
offline |
![]() |
#17 (post thread) |
SMT X FE only sold 23,000 copies in its first week, which is apparently only like 20% of its shipment. Somone fucked up bad.
|
|
offline |
![]() |
#19 (post thread) |
It is. And it seems to be doing a bad job of emulating both.
Persona x Fire Emblem would be far more accurate. It doesn't feel like Shin Megami Tensei at all. |
|
offline |
![]() |
Fidel Castro (2016/01/24)
|
![]() |
#22 (post thread) |
It’s rare that anything makes me regret that I don’t have any current-gen consoles, but this certainly does it. Can’t think of anything else that has that effect except the Wii U Zelda.
__________________ ff · tmv · reds · lj · last.fm · soundcloud · pm for facebook (which I never check) “The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. If you can’t lick ’em, join ’em. If it hurts, repeat it. But to praise despair is to condemn delight, to embrace violence is to lose hold of everything else. We have almost lost hold; we can no longer describe happy man, nor make any celebration of joy.” -Ursula K. Le Guin, “The Ones Who Walk Away from Omelas” “I never knew a man could tell so many lies He had a different story for every set of eyes How can he remember who he’s talking to? ’Cause I know it ain’t me, and I hope it isn’t you” -Neil Young, “Ambulance Blues” |
|
offline |
![]() |
#23 (post thread) |
I wish I was more invested in the Persona series so I could join in on the hype. Still have only played Persona 2 Innocent Sin (which I really liked but never finished due to hard drive failure). What the hell happened to all those promises of playing P3 and P4 all those years ago? Fuck me -__-
|
|
offline |
![]() |
#24 (post thread) |
They're all stand-alone stories so there's no reason not to jump in with this one.
|
|
offline |
![]() |
Fidel Castro (2016/05/13)
|
![]() |
#26 (post thread) |
The only Megami Tensei games I've played (but not finished) are Devil Survivor, Devil Survivor: Overclocked, and Strange Journey. Lord, the level grinding. My friend keeps on hounding me to play one of the Persona games, but it's only for the Vita, and I only have a 3DS.
![]()
__________________
You know I'm not a saint... DigitalGhost fucked around with this message on 2016/05/14 at 16:44:57. |
|
offline |
![]() |
#27 (post thread) |
I feel like I might try playing Eternal Punishment soon since it's the only Persona title (aside from P4 Golden) that I haven't played yet. Could make a decent video too, I suppose. I wish I'd recorded footage for Innocent Sin since I also emulated that.
|
|
offline |
![]() |
#28 (post thread) |
I'm terrible about starting games and never finishing them. I can't think of the last time I played a game for the first time that I eventually finished. It must have been years ago. The only games I've completed in the last several years have been old-school Zelda and Mario games, which are comparatively short when compared to most JRPGs. If something has a running time of longer than about ten hours, I probably won't finish it.
Which is a shame, because the Persona series seems like the kind of thing I would otherwise enjoy, but I very obviously just don't have the patience for JRPGs anymore. ![]()
__________________ ff · tmv · reds · lj · last.fm · soundcloud · pm for facebook (which I never check) “The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. If you can’t lick ’em, join ’em. If it hurts, repeat it. But to praise despair is to condemn delight, to embrace violence is to lose hold of everything else. We have almost lost hold; we can no longer describe happy man, nor make any celebration of joy.” -Ursula K. Le Guin, “The Ones Who Walk Away from Omelas” “I never knew a man could tell so many lies He had a different story for every set of eyes How can he remember who he’s talking to? ’Cause I know it ain’t me, and I hope it isn’t you” -Neil Young, “Ambulance Blues” |
|
offline |
![]() |
#30 (post thread) |
It's not so much time, as much as it's your shit attention span. JRPGs like Persona are not a sprint, they're a marathon. I spent two years on the bus to work doing NG, NG+, NG++ and NG+++ on Persona 3 Portable. It was just a matter of taking my time and having something to do. Didn't hurt that the game's soundtrack fucking owns.
|
|
offline |
![]() |
Currently Active Users Viewing This Thread: 1 (0 comrades and 1 capitalist pigs) | |
![]() |
|
|
Thread Tools | |
|
|